SCHOOL PROJECTS

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Crescent Engine

Crescent Engine

OpenGL
Vulkan
C++
        Crescent Engine is a custom engine 
        written in C++. It primarily 
        supports OpenGL with very little 
        Vulkan support. 

        I worked on this side project 
        during my 3rd year of Game 
        Programming at Humber College
        for 3 months, from October - 
        December of 2020.

        (Click the thumbnail for more info!)
    

Evadere

Evadere

Unity
C#
GGJ2021
Capstone
        Evadere is a 3D escape room made in 
        Unity. The game originally started 
        out as a Global Game Jam 2021 project, 
        but my teammate Alexander Dispenza 
        and I decided to use it as a stepping 
        stone for Capstone.

        It was made during my 3rd year of
        Game Programming at Humber College 
        and worked on for 4 months, from 
        January - April of 2021.  
     
      
       (Click the thumbnail for more info!)
    

Dawn N' Dust

DawnNDust

UE4
C++
        Dawn N' Dust is a 3D Free-For-All 
        battle royale game revolving around 
        cars with weapons. 
        
        The game was made during my 2nd year 
        of Game Programming at Humber College 
        with a team of 30+ programming/art 
        students for 4 months, from January - 
        April of 2020.  
              
       (Click the thumbnail for more info!)
     

Crescent Revamped

Crescent Revamped

Unity
C#
        Crescent Revamped is a 2D side-scrolling 
        RPG puzzle game made in Unity.
         
        The game was also made during 
        my 2nd year of Game Programming 
        at Hummber College and was 
        worked on for roughly 4 months, 
        from September-December of 2020.
        
        (Click the thumbnail for more info!)