Crescent Engine
OpenGL
Vulkan
C++
Crescent Engine is a custom engine
written in C++. It primarily
supports OpenGL with very little
Vulkan support.
I worked on this side project
during my 3rd year of Game
Programming at Humber College
for 3 months, from October -
December of 2020.
(Click the thumbnail for more info!)
Evadere
Unity
C#
GGJ2021
Capstone
Evadere is a 3D escape room made in
Unity. The game originally started
out as a Global Game Jam 2021 project,
but my teammate Alexander Dispenza
and I decided to use it as a stepping
stone for Capstone.
It was made during my 3rd year of
Game Programming at Humber College
and worked on for 4 months, from
January - April of 2021.
(Click the thumbnail for more info!)
Dawn N' Dust
UE4
C++
Dawn N' Dust is a 3D Free-For-All
battle royale game revolving around
cars with weapons.
The game was made during my 2nd year
of Game Programming at Humber College
with a team of 30+ programming/art
students for 4 months, from January -
April of 2020.
(Click the thumbnail for more info!)
Crescent Revamped
Unity
C#
Crescent Revamped is a 2D side-scrolling
RPG puzzle game made in Unity.
The game was also made during
my 2nd year of Game Programming
at Hummber College and was
worked on for roughly 4 months,
from September-December of 2020.
(Click the thumbnail for more info!)